This is my (dusty) space for some of the projects that I don’t want to throw away. Kind of like the past, just not as important anymore.
On my own (but with some super kind test users), I explored the possibility of a conversational language buddy-application called Lingo based on the app Duolingo. I created a concept for a meaningful conversational chat buddy & prototyped the key-functionalities of Lingo with a strong focus on micro-interactions.
Together with Sarad Vonberg & Nicole Schulthess we explored alternative ways of education about birth control. You are a concept for a service that includes four fictitious contraception professionals which fit their dialogue to the language and personal needs of young women. You should impart certified information and experiences around contraception methods through a mobile dialogue.
For Lenzerheide Tourismus, we (INT-RA) went on an outer space journey to meet weightless luminous creatures from stranger worlds. They move and breath organically glows in the dark and seem to float in the air. They seek the attention of the opponent, inflate and deflate, spread out, and change their form through light.
As INT-RA we created BOKS, an interactive installation challenging the perception of space. The installation researches the perception and communication between people in spaces. Two rooms that look identical but are in different sizes are the experimental area. In there two or more people, can move around (if the size of the Boks allows it), a glimpse at each other and communicate with each other.
Together Nora Gailer and David Simon we gave birth to Ivy – an energy harvesting Tamagotchi. Ivy is a creature from a planet called Enerharv. As a friend of Ivy, you’re responsible that this small creature is fed with enough energy to survive. Ivy should draw attention to our general energy consumption and the energy sources we are using. The goal is to sensitise someone playfully on all the various energy sources our planet earth provides.
Together with a group of friends, we explored different architectural use cases with pneumatic actuators. We had the opportunity to examine the application of smart materials and their ability to transform space into responsive, adaptive products and environments. The outcome is an interactive installation showcasing possible use cases of soft actuators in an architectural context.
It get’s a bit spooky up here. Let’s (slowly) go back...